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Primary Design Technology Scheme of Work

Puppets (Key Stage 1)

Design Brief: Design and make a hand puppet based on a character from a fiction book in the library.
Strand of Learning: Materials & Textiles.

Overview: In this unit children make a textile hand puppet by marking out, cutting, and joining pieces of fabric together.

Gallery

Images from the Lesson Presentation Slides

  • 6 x Lesson Presentation Slides

  • PDF Templates to make puppets

Medium Term Planning includes:

  • 6 x lesson overviews

  • Vocabulary List

  • Learning statements linked to Curriculum

  • Support and Challenge

  • Assessment - Keeping up with the curriculum

Teaching Pack

Curriculum Scope and Sequence

Substantive & Technical Knowledge

Pupils should know:

  • That a product is something that is made to do a job or fulfil a need.

  • That a design brief describes the product that is to be made

  • That a product is made for a person known as the client

  • How to use knowledge of existing products to help with generating their own ideas.

  • How drawing out design ideas is useful to see how the product will look.

  • That evaluating a product is about identifying what is good about the product and ways it could be made better.

 

Materials

  • That sheet materials refers to materials that are flat.

 

Textiles

  • That ‘joining technique’ means connecting two pieces of material together and how this is done.

  • To know that some joining techniques are permanent and others are temporary.

  • That a temporary joining technique might be used when pinning fabric to hold it together (so it doesn’t move around whilst cutting or sewing)

  • That a permanent joining technique might be used to finish a products so it can be used without falling apart

  • That a template (or fabric pattern) is used to cut out the same shape multiple times.

Practical Knowledge (skills)

Pupils should know how to:

  • Explain what their product is and how it will work.

  • How to generate and communicate ideas using sketches, drawing and digital software.

  • Select and use tools most appropriate for a practical task.

  • Measure and mark out different materials when working with them.

  • Cut and shape a range of materials using different tools and techniques.

  • Assemble, join and combine a range of materials using different methods and techniques.

  • Apply a range of different finishing techniques to their made product.

  • Evaluate a finished product against their design.

 

Materials

  • Cut sheet materials safely using tools provided.

  • Measure and mark out to the nearest centimetre.

 

Textiles

  • Thread a needle.

  • Cut fabrics neatly for sewing.

  • Pin and cut fabric using a template.

  • Join fabrics using an evenly spaced running stitch.

  • Colour and decorate textiles using techniques such as dyeing, adding sequins or printing.

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