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Primary Design Technology Scheme of Work

Great Teddy Race (Key Stage 1)

Design Brief: Design and Make a Toy Buggy to enter the Great Teddy Race
Strand of Learning: Structures & Mechanisms

Overview: In this unit of work children learn about wheels and axles and how these are used to make a moving vehicle. They begin by investigating to vehicles to see how they work. They then learn about the invention of the wheel and its impact on ancient civilisations. Children are taught woodworking skills to create a simple wooden frame that is used as the chassis for their vehicle. Children bring in a soft toy from home and design a vehicle for the toy to take part in a class race across the classroom.

Gallery

Images from the Lesson Presentation Slides

  • 6 x Lesson Presentation Slides

  • Additional Presentation: Working with Wood

Medium Term Planning includes:

  • 6 x lesson overviews

  • Vocabulary List

  • Learning statements linked to Curriculum

  • Support and Challenge

  • Assessment - Keeping up with the curriculum

Teaching Pack

Curriculum Scope and Sequence

Substantive & Technical Knowledge

Pupils should know:

  • A product is something that is made to do a job or fulfil and need.

  • A design brief describes the product that is to be made

  • Drawing out design ideas is useful to see how the product will look.

  • Using model and construction kits can help to develop their ideas and designs.

  • To keep themselves safe when making things.

  • Improving a product whilst making it is an important part of design technology.

  • Evaluating existing products can help them to design and make their own product ideas.

  • Evaluating a product is about identifying what is good about the product and ways it could be made better.

 

Structures

  • Different structures are used for different purposes.

 

Mechanical Systems

  • Know that mechanisms cause things to move. 

  • Linear movement is movement in a straight line.

  • Rotational movement is circular movement.

  • A wheel needs to be attached to an axel to rotate.

Practical Knowledge (skills)

Pupils should know how to:

Designing Skills

  • Use knowledge of existing products to help with generating their own ideas.

  • Explain what their product is and how it will work.

Drawing Skills

  • Generate and communicate ideas using sketches, drawing and digital software.

  • Create clearly labelled drawings to explain how their product works.

 

  • Select and use tools most appropriate for a practical task.

  • Measure and mark out different materials when working with them.

  • Cut and shape a range of materials using different tools and techniques.

  • Assemble, join, and combine a range of materials using different methods and techniques.

  • Apply a range of different finishing techniques to their made product.

  • Reflect on a finished product explaining their likes, dislikes and suggesting improvements.

 

Structures

  • Join different materials to create a structure.

  • Create a simple rectangular framework with corner struts for added strength.

 

Mechanical Systems

  • Add wheels and axles to a frame or chassis to create a moving vehicle.

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